Aspects & Flaws
Aspects are short descriptive phrases about entities, the scene, or objects in the scene. Examples might be "Magic-Resistant Hide" or "Super-Powered Strength" or "Currently Burning Down."
Aspects and Flaws are deeply tied into Tokens.
|Occasionally||No||Far Too Weak||Too Weak||PERFECT||No|
|Sometimes||No||Too Weak||PERFECT||Too Strong||No|
|Usually||No||PERFECT||Too Strong||Far Too Strong||No|
Good aspects imply a lot of story, but aren't so widely applicable that you get to use them every time you try to do something. They also should avoid implying that you're unbeatable at something, as that won't reflect how you can actually use your tokens and aspects to modify your rolls.
Good flaws also imply a lot of story, but aren't so widely applicable that they cripple your character's ability to do things.
- Magic-Resistant Hide
- Excels at Puzzles and Games
- Weakness for a Pretty Face
- Pursued by the Triad