Calculating The Ladder
See this page for what ladders are and how to use them. This page is about generating them.
Parameters
Ladders are generated from the following parameters, so these need to be decided before you can calculate your game's ladder.
- Main Die
- Starting Bracket
- Game Scope (this can be adjusted while calculating your ladder)
Calculation
Next, let's look at how to calculate your ladder.
S
Step Size = divide the Main Die by 4, and round.B
Bottom Offset = Take the average stat value and average skill value of your starting bracket and add them together.
Template
DN | Difficulty | Margin | Quality | Time |
---|---|---|---|---|
0 |
Trivial | -3S |
Terrible | 10x |
B |
Easy | -2S |
Awful | 4x |
B+S |
Moderate | -S |
Bad | 2x |
B+(2S) |
Tough | 0 |
Tie | 1x |
B+(3S) |
Challenging | +S |
Good | 1/2 |
B+(4S) |
Extreme | +2S |
Great | 1/4 |
B+(5S) |
Impossible | +3S |
Amazing | 1/10 |
Just because your ladder has a top end, doesn't mean skill rolls can't surpass that value, so don't worry too much about capturing the entire parameter space.
Examples
Here are a couple of examples to help illustrate the process.
D&D-like
- Main Die: 1d20
- Sample Bracket
- Average Stat: 2
- Average Skill: 3
S = 5
B = 5
DN | Difficulty | Margin | Quality | Time |
---|---|---|---|---|
0 | Trivial | -15 | Terrible | 10x |
5 | Easy | -10 | Awful | 4x |
10 | Moderate | -5 | Bad | 2x |
15 | Tough | 0 | Tie | 1x |
20 | Challenging | +5 | Good | 1/2 |
25 | Extreme | +10 | Great | 1/4 |
30 | Impossible | +15 | Amazing | 1/10 |
D6 system
- Main Die: 1d6
- Sample Bracket
- Average Stat: 1
- Average Skill: 2
S = 2
B = 3
DN | Difficulty | Margin | Quality | Time |
---|---|---|---|---|
0 | Trivial | -6 | Terrible | 10x |
3 | Easy | -4 | Awful | 4x |
5 | Moderate | -2 | Bad | 2x |
7 | Tough | 0 | Tie | 1x |
9 | Challenging | +2 | Good | 1/2 |
11 | Extreme | +4 | Great | 1/4 |
13 | Impossible | +6 | Amazing | 1/10 |